{"id":603,"date":"2023-08-10T08:24:00","date_gmt":"2023-08-10T07:24:00","guid":{"rendered":"https:\/\/www.meloncube.net\/blog\/?p=603"},"modified":"2023-08-11T10:55:38","modified_gmt":"2023-08-11T09:55:38","slug":"minecraft-1-20-2-snapshot-23w32a-patch-notes","status":"publish","type":"post","link":"https:\/\/www.meloncube.net\/blog\/minecraft-1-20-2-snapshot-23w32a-patch-notes\/","title":{"rendered":"Minecraft 1.20.2 Snapshot 23W32A Patch Notes"},"content":{"rendered":"\n<p>A new Minecraft <a href=\"https:\/\/www.meloncube.net\/blog\/minecraft-1-20-2-snapshot-23w31a-patch-notes\/\">1.20.2 Snapshot<\/a> has arrived, and vibrations are changing this time! So, get your client ready because today we are exploring Minecraft 1.20.2 Snapshot 23W32A, the updates it provides, and how to get a snapshot installed in one single try.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Patch Notes<\/h3>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\nhttps:\/\/twitter.com\/slicedlime\/status\/1689282870194360320\n<\/div><\/figure>\n\n\n\n<p><strong>Changes<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Changes to vibration mechanic<\/li>\n<\/ul>\n\n\n\n<p><strong>Vibrations<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Vibrations no longer risk being lost on simulation distance limit<\/li>\n\n\n\n<li>Unequipping items emits a new&nbsp;unequip&nbsp;vibration of frequency 4<\/li>\n\n\n\n<li>Chiseled Bookshelves emit a&nbsp;block_change&nbsp;vibration of frequency 11 when receiving books from Hoppers<\/li>\n\n\n\n<li>Turtle Eggs cracking emit a&nbsp;block_change&nbsp;vibration of frequency 11<\/li>\n\n\n\n<li>Turtle Eggs hatching emit a&nbsp;block_destroy&nbsp;vibration of frequency 12<\/li>\n\n\n\n<li>Using Bone Meal emits an&nbsp;item_interact_finish&nbsp;vibration of frequency 3<\/li>\n\n\n\n<li>Fire being doused by Water Potion emits a&nbsp;block_destroy&nbsp;vibration of frequency 12<\/li>\n\n\n\n<li>Evokers evoking Vexes or Fangs emit an&nbsp;entity_place&nbsp;vibration of frequency 14<\/li>\n\n\n\n<li>Carrots being eaten by Rabbits emit a&nbsp;block_change&nbsp;vibration of frequency 11<\/li>\n\n\n\n<li>Sweet Berries being eaten by Foxes emit a&nbsp;block_change&nbsp;vibration of frequency 11<\/li>\n\n\n\n<li>Camels eating Cactus emit an&nbsp;eat&nbsp;vibration of frequency 8<\/li>\n<\/ul>\n\n\n\n<p><strong>Technical Changes<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>The resource pack version is now 17<\/li>\n\n\n\n<li>A bug involving hunger icons was fixed in the slicer tool released with last snapshot. Here is&nbsp;<a href=\"https:\/\/github.com\/Mojang\/slicer\/releases\/tag\/v1.1.1\" target=\"_blank\" rel=\"noreferrer noopener\">the new version<\/a><\/li>\n\n\n\n<li>The data pack version is now 17<\/li>\n\n\n\n<li>Optimized networking to improve the experience on low bandwidth connections<\/li>\n<\/ul>\n\n\n\n<p><strong>Resource Pack Version 17<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>The text field background is now a nine-sliced sprite at&nbsp;widget\/text_field&nbsp;and&nbsp;widget\/text_field_highlighted<\/li>\n\n\n\n<li>The scroll bar in lists and text fields is now a nine-sliced sprite at&nbsp;widget\/scroller<\/li>\n<\/ul>\n\n\n\n<p><strong>Data Pack Version 17<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Changed mob effect storage on items, entities and block entities<\/li>\n<\/ul>\n\n\n\n<p><strong>Mob Effect Storage Changes<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Game no longer uses numeric values when storing mob effects to world (so, for example,&nbsp;4&nbsp;becomes&nbsp;minecraft:mining_fatigue)<\/li>\n\n\n\n<li>Various mob effect fields have been renamed for consistency with new structures<\/li>\n<\/ul>\n\n\n\n<p><strong>Mob Effect Instance<\/strong><\/p>\n\n\n\n<p>This structure is used in many places, so changes are described separately.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Id&nbsp;-&gt;&nbsp;id, also changed from number to string id<\/li>\n\n\n\n<li>Ambient&nbsp;-&gt;&nbsp;ambient<\/li>\n\n\n\n<li>Amplifier&nbsp;-&gt;&nbsp;amplifier<\/li>\n\n\n\n<li>Duration&nbsp;-&gt;&nbsp;duration<\/li>\n\n\n\n<li>ShowParticles&nbsp;-&gt;&nbsp;show_particles<\/li>\n\n\n\n<li>ShowIcon&nbsp;-&gt;&nbsp;show_icon<\/li>\n\n\n\n<li>HiddenEffect&nbsp;-&gt;&nbsp;hidden_effect, also since it&#8217;s mob effect instance, changes apply recursively<\/li>\n\n\n\n<li>FactorCalculationData&nbsp;-&gt;&nbsp;factor_calculation_data<\/li>\n<\/ul>\n\n\n\n<p><strong>Items<\/strong><\/p>\n\n\n\n<p><strong>potion,&nbsp;lingering_potion,&nbsp;splash_potion,&nbsp;tipped_arrow<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>CustomPotionEffects&nbsp;-&gt;&nbsp;custom_potion_effects, contents tranformed as a list of mob effect instances<\/li>\n<\/ul>\n\n\n\n<p><strong>suspicous_stew<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Effects&nbsp;-&gt;&nbsp;effects, for each entry:\n<ul class=\"wp-block-list\">\n<li>EffectId&nbsp;-&gt;&nbsp;id, also changed from number to string id<\/li>\n\n\n\n<li>EffectDuration&nbsp;-&gt;&nbsp;duration<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p><strong>Entities<\/strong><\/p>\n\n\n\n<p><strong>mooshroom<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Removed&nbsp;EffectId&nbsp;and&nbsp;EffectDuration<\/li>\n\n\n\n<li>Added&nbsp;stew_effects&nbsp;with the same format as&nbsp;suspicious_stew.effects&nbsp;tag (i.e. list of effect id and duration)<\/li>\n<\/ul>\n\n\n\n<p><strong>area_effect_cloud<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Effects&nbsp;-&gt;&nbsp;effects, contents tranformed as a list of mob effect instances<\/li>\n<\/ul>\n\n\n\n<p><strong>arrow<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>CustomPotionEffects&nbsp;-&gt;&nbsp;custom_potion_effects, contents tranformed as a list of mob effect instances<\/li>\n<\/ul>\n\n\n\n<p><strong>Players, Armor Stands and mobs<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>ActiveEffects&nbsp;-&gt;&nbsp;active_effects, contents tranformed as a list of mob effect instances<\/li>\n<\/ul>\n\n\n\n<p><strong>Block Entities<\/strong><\/p>\n\n\n\n<p><strong>beacon<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Primary&nbsp;-&gt;&nbsp;primary_effect, also changed from number to string id<\/li>\n\n\n\n<li>Secondary&nbsp;-&gt;&nbsp;secondary_effect, also changed from number to string id<\/li>\n<\/ul>\n\n\n\n<p><strong>Loot Tables<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Added&nbsp;sequence&nbsp;loot function\n<ul class=\"wp-block-list\">\n<li>Contains 1 field:\n<ul class=\"wp-block-list\">\n<li>functions: an array of sub-functions to run in sequence<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Can also be declared as an inline array with out a type\n<ul class=\"wp-block-list\">\n<li>This matches the existing behavior where loot function JSON files can be declared as an array of composite functions<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>all_of&nbsp;predicates in loot tables can now be declared implicitly as an inline array without a type\n<ul class=\"wp-block-list\">\n<li>This similarly matches the existing behavior where loot predicate JSON files can be declared as an array of sub-predicates<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p><strong>Network Optimizations<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Gameplay packets are now packed into bigger TCP-packets to reduce overhead from TCP-headers, significantly reducing network usage<\/li>\n\n\n\n<li>Opening the debug screen with CTRL + F3 will now show charts for ping and received network traffic<\/li>\n<\/ul>\n\n\n\n<p><strong>Secure Chat<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Clients will no longer disconnect themselves when receiving an invalid chat message\n<ul class=\"wp-block-list\">\n<li>A placeholder message will instead be shown in chat<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p><strong>Fixed Bugs in Snapshot 23w32a<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>MC-135339&nbsp;&#8211; Host&#8217;s skin is not visible to other players in a LAN world if the host has not opened any world before<\/li>\n\n\n\n<li>MC-177110&nbsp;&#8211; Mob stepping sounds are inconsistently subtitled<\/li>\n\n\n\n<li>MC-253137&nbsp;&#8211; The game output console is logged with errors regarding missing signatures from property textures when joining LAN worlds<\/li>\n\n\n\n<li>MC-259982&nbsp;&#8211; Wild and eye armor trims display &#8220;floating&#8221; pixels when applied on the chainmail helmet<\/li>\n\n\n\n<li>MC-262591&nbsp;&#8211; Camels emit mob interaction vibrations instead of item consumption vibrations when eating cactus<\/li>\n\n\n\n<li>MC-263338&nbsp;&#8211; Armor Trim texture overhangs Turtle Helmet shape<\/li>\n\n\n\n<li>MC-264092&nbsp;&#8211; Functions execute commands out of order when containing \/say<\/li>\n\n\n\n<li>MC-264260&nbsp;&#8211; Furnace GUI is displayed incorrectly when modifying block data<\/li>\n\n\n\n<li>MC-264548&nbsp;&#8211; A strange error appears in the log file with Minecraft 23w31a<\/li>\n\n\n\n<li>MC-264557&nbsp;&#8211; The file names for the food full and half sprites for both normal and hunger are backwards<\/li>\n\n\n\n<li>MC-264565&nbsp;&#8211; &#8220;bundle&#8221; folder in the sprites directory with only an mcmeta file<\/li>\n\n\n\n<li>MC-264576&nbsp;&#8211; Bossbar gets visually stretched instead of cut off<\/li>\n\n\n\n<li>MC-264610&nbsp;&#8211; The game hangs if &#8220;border&#8221; in button.png.mcmeta is changed to half of &#8220;width&#8221; or greater and you try to open the Game Menu<\/li>\n\n\n\n<li>MC-264664&nbsp;&#8211; High contrast slider indicators in menus missing<\/li>\n\n\n\n<li>MC-264687&nbsp;&#8211; The capes and skins of the hosts of LAN worlds don&#8217;t render for other players<\/li>\n\n\n\n<li>MC-264689&nbsp;&#8211; High Contrast resource pack makes extra pixels appear at a full bossbar<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">How to Install Minecraft 1.20.2 Snapshot 23W32A<\/h3>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"512\" height=\"219\" src=\"https:\/\/www.meloncube.net\/blog\/wp-content\/uploads\/2023\/08\/Snapshot-512x219.webp\" alt=\"Minecraft 1.20.2 Snapshot 23W32A Wandering Trader Screenshot\" class=\"wp-image-590\" srcset=\"https:\/\/www.meloncube.net\/blog\/wp-content\/uploads\/2023\/08\/Snapshot-512x219.webp 512w, https:\/\/www.meloncube.net\/blog\/wp-content\/uploads\/2023\/08\/Snapshot-300x128.webp 300w, https:\/\/www.meloncube.net\/blog\/wp-content\/uploads\/2023\/08\/Snapshot-768x328.webp 768w, https:\/\/www.meloncube.net\/blog\/wp-content\/uploads\/2023\/08\/Snapshot.webp 1200w\" sizes=\"auto, (max-width: 512px) 100vw, 512px\" \/><\/figure>\n\n\n\n<p>Installing <a href=\"https:\/\/www.minecraft.net\/en-us\/article\/minecraft-snapshot-23w32a\" target=\"_blank\" rel=\"noreferrer noopener\">Minecraft 1.20.2 Snapshot 23W32A<\/a> on Java Edition begins right inside the Minecraft client. First, open the Minecraft Launcher and enable snapshots in the \u201cInstallations\u201d tab. Second, click \u201cNew Installation,\u201d select \u201cLatest Snapshot\u201d in the drop-down menu, and then click create. The new snapshot installation will now be a selectable option before clicking play.<\/p>\n\n\n\n<p>However, the experimental features of <a href=\"https:\/\/www.meloncube.net\/blog\/minecraft-1-20-30-20-preview-bedrock-edition-patch-notes\/\">Minecraft 1.20.2<\/a> require a few extra steps once in-game. First, select \u201cCreate New World\u201d and then \u201cExperimental.\u201d This should bring up a list of optional features that can be enabled. Once the desired settings have been selected, head back out and click \u201cCreate New World\u201d again. With the new world made, all that\u2019s left is to select it and click play!<\/p>\n\n\n\n<p>Please note snapshots can corrupt old worlds! Ensure <a href=\"https:\/\/www.meloncube.net\/clients\/knowledgebase\/140\/How-to-RestoreorDownload-files-from-Daily-Backups.html\">backups<\/a> have been taken.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">How to Create Minecraft 1.20.2 Snapshot 23W32A Servers<\/h3>\n\n\n\n<p>MelonCube Hosting proudly offers <a href=\"https:\/\/www.meloncube.net\/minecraft\/order\/\">Minecraft servers with the 1.20.2 snapshot<\/a> installed at no extra charge. Simply select your desired package, and then the snapshot, and your server will be set up automatically with an email detailing how to login and give it a try.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Minecraft 1.20.2 Snapshot 23W32A Patch Notes<\/h3>\n\n\n\n<p>Vibrations have been an interesting mechanic in Minecraft 1.20, and now they are even better! Just watch out for <a href=\"https:\/\/www.meloncube.net\/blog\/how-to-find-the-warden-in-minecraft-1-20\/\">The Warden,<\/a> who may find you even faster.<\/p>\n\n\n\n<p>Until Next Time, <\/p>\n\n\n\n<p>MelonCube Hosting =)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A new Minecraft 1.20.2 Snapshot has arrived, and vibrations are changing this time! So, get your client ready because today we are exploring Minecraft 1.20.2 Snapshot 23W32A, the updates it provides, and how to get a snapshot installed in one single try. Patch Notes Changes Vibrations Technical Changes Resource Pack Version 17 Data Pack Version&#8230; <a href=\"https:\/\/www.meloncube.net\/blog\/minecraft-1-20-2-snapshot-23w32a-patch-notes\/\" class=\"readmore\">Continue Reading<\/a><\/p>\n","protected":false},"author":2,"featured_media":617,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[6],"class_list":["post-603","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-minecraft","tag-minecraft"],"_links":{"self":[{"href":"https:\/\/www.meloncube.net\/blog\/wp-json\/wp\/v2\/posts\/603","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.meloncube.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.meloncube.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.meloncube.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.meloncube.net\/blog\/wp-json\/wp\/v2\/comments?post=603"}],"version-history":[{"count":2,"href":"https:\/\/www.meloncube.net\/blog\/wp-json\/wp\/v2\/posts\/603\/revisions"}],"predecessor-version":[{"id":618,"href":"https:\/\/www.meloncube.net\/blog\/wp-json\/wp\/v2\/posts\/603\/revisions\/618"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.meloncube.net\/blog\/wp-json\/wp\/v2\/media\/617"}],"wp:attachment":[{"href":"https:\/\/www.meloncube.net\/blog\/wp-json\/wp\/v2\/media?parent=603"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.meloncube.net\/blog\/wp-json\/wp\/v2\/categories?post=603"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.meloncube.net\/blog\/wp-json\/wp\/v2\/tags?post=603"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}